Hello Everyone!I promised that I would give you all an update on my book after I reached another milestone. I have recently reached the 15,000 word mark, which is twice as much as I had on my last post! There isn't much more to say, so here is the next installment of my prologue! Hope you enjoy!
The night sky was, on any normal occasion, a beautiful sight to see from any point on the Great Mountain. Its enormous size, which was unchallenged by the plethora of lesser mountains surrounding the base of the peaceful giant, allowed for any stargazer to have an unhindered view of the millions of twinkling gems that took up their residence in the sky overhead. Tonight, however, the typical sight of the beautiful sea of celestial lights was shrouded by veil of ominous clouds. The uninvited guests covering the night sky brought with them cold and bitter wind that was enough to chill the bones of even the heartiest of the beasts...
Hello Megacaft community! I am currently writing a book that tells the history of what will be the new Megacraft Survival server! I have decided that as I reach milestones in my book, I will post small passages from the prologue to give all Megacraft forum members a sneak peak at what I have been working on. Today I reached 7,500 words, which, according to the Science Fiction and Fantasy Writers of America, classifies my book as a novelette instead of a short story! The next milestone, according to that organization's standards is 17,500 words, but I will make a secondary post before I get there (since that is more than twice the current length of my work). So, without further ado, I present you with the opening paragraph of my prologue! I hope you enjoy!
***I ADDED MORE***
The night sky was, on any normal occasion, a beautiful sight to see from any point on the Great Mountain. Its enormous size,...
Hello MegaCrafters, today I have something quite awesome to share.
I recently stumbled across the open source program Chunky, a Minecraft render engine that allows for the creation of photo-realistic images of Minecraft worlds. I immediately saw an opportunity to bring something truly amazing to the MegaCreative server: a way to create amazing shaders-like quality images of builds with only a command!
Enter, the MegaCreative Render Engine.
This system allows players to take "screenshots" of their builds through the use of the /render command. This will take the player's position data and send it to a modified version of the Chunky engine that will process and export the images. However, this process is quite processor-intensive, so each image takes 6-15 minutes to render. Thus, I have created a queue system that will place your build in a queue to be rendered.
Here is an example of an image we created during testing (more coming...
Minecraft 1.8 was released over three months ago, yet it is still not on MegaCraft. Why you ask? Let me tell you in a brief a way as possible.
1. Bukkit had some legal issues preventing them from making a new 1.8 build.
2. It took Spigot about 2-3 months to get a build ready for 1.8 available.
3. The initial 1.8 Spigot build was very buggy, so after testing I decided to hold back in the 1.8 update.
4. Now that Spigot is ready to go, I'm having some more issues with PlotMe. Since I need to update to a newer dev build of WorldEdit in order for it to work properly with 1.8, I also need to update PlotMe to function with it. However PlotMe has changed significantly since I lasted worked with it, so it took me a while to apply all the changes I had previously made.
5. Once PlotMe was ready to go, lots of tests are still not working properly and PlotMe still does has some unresolved issues.
One of the favorite features that the old MegaCraft had was KitPvP. KitPvP is a balanced PvP game that gives players a set kit of items and armor. This was a great game for people to play when they were bored or wanted to test their PvP skills.
And now it's back!
Feel free to join the new KitPvP server via the MegaCraft Hub or by using /server kitpvp! Since this KitPvP is NEW, it also has a few new awesome features including...
Stat Tracking (kills, deaths, KD, server rank, skill rating, and more coming soon)
Automatic kit giving and auto respawning
Slight health regen after a kill
Player levels (earn levels by getting kills)
Random server targets that reward players for killing a certain player
However, much more is on the horizon for the MegaCraft KitPvP server, so stay tuned for some updates coming soon!...
Hello! This thread's purpose is to give you all a more clear understanding of what we are expecting in builds for different ranks. So before you submit your plot for artisan when it is really just a dirt shack, read some of the requirements that are listed below. Also, as a side note, the decision of your plot is almost entirely based around the reviewer's opinion/perspective. I know that this means the grading system is not 100% fair to everyone because different staff review different plots, however, I trust that most of the staff have a fairly good idea of what we are expecting for each rank.
Play on the server for 5 hours minimum
Register for an account on the forums via /register in game
Post on the forum for Novices called "Novice Information"
Hey guys, I'm back with plans for yet another MegaCreative build cinematic!
For those who have yet to see the first one, check it out here:
Recently, we have had a lot of awesome builders join and create some really awesome constructions. In attempt to showcase these new builders and show what MegaCreative has to offer, I am going to be working on another MegaCreative cinematic.
If you want to have your build showcased, post a reply with some pictures and a plot ID and I'll consider it!
Hey people! I was wondering if you MegaCraftians would like to take a part of the Christmas build competition. Everyone is allowed to join, just build something Christmas themed and reply the plot number here! For the prize, winners will get free VIP for 1 month!
Gongratulations @jeremy_owner, you've won the free Vip for One month!!
Thanks to all other competitors, hopefully you had fun making those plots. There will hopefully be more events like this in future so maybe you will win next time!
It's that time of year again. People trampling each other in the most inhumane ways possible just to grab that newest game console for $15 off normal sale price...
Anyways, MegaCraft usually does a sale around this time for Thanksgiving to show thanks to everyone who has helped support MegaCraft in the past. Since MegaCraft is completely funded by the community, your support has helped us keep running for over 2 years and we could not be any more grateful!
Until December 1, all donation packages are 25% off.
If you are interested in taking advantage of this sale and helping to support MegaCraft in its future endeavors, feel free to visit: donate.mc-mega.org or click on the "MegaCraft Shop" tab above.
Again, thanks to everyone who continues to support all of the MegaCraft servers!
Hello everyone. This post is something I would like community feedback on, so please read it and respond so that your voice can be heard!
Within the last few weeks, a lot has happened. School is slowing down for me, giving me more time to focus on developing for MegaCraft. Similarly, I have had a lot of new projects ideas for MegaCraft as well as other projects that are a continual process. However, I constantly find myself jumping from project to project, never really getting anything close to ready for production. I'm starting to feel like this guy...
Thus, the reason for this forum post. I would like to know what you guys think with what project I should prioritize my time with getting done. These are the following ideas/projects I am either working on or have done some form of planning for and a brief (lol not really brief) description of each: